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The Age of Worms Dungeon Adventure Path

 
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duck



Joined: 19 Jan 2006
Posts: 338
Location: Hamilton

PostPosted: Fri Mar 14, 2008 4:47 pm    Post subject: The Age of Worms Dungeon Adventure Path Reply with quote

Diamond Lake - The Whispering Cairn - The Age of Worms - Adventure Path #2.

Since the beginning of history, humanity has measured time in Ages. Ages of Glory, of Dreams, and even of Great Sorrows mark the human tally of years, giving a sense of order to the events of past centuries. But one age has yet to occur - an age of darkness, of decay, and of writhing doom. Witty bards and wrathful preaches know it as the Age of Worms, weaving it into the peripheries of their passion plays as a mythic era of destruction that could begin at any time. Astrologers, diviners, and the servants of Fate know more. The canniest among them fear that the Age of Worms has already begun.

The lively rough-and-tumble mining town of Diamond Lake is a muddy smudge on the map of the Cairn Hills east of the fabulous Free city of Greyhawk. Most of Diamond Lake's inhabitants are predominantly miners and laborers, serious folk who spend most of their lives toiling below ground in dank tunnels to profit wealthy masters.

When not working, the miners celebrate along the Vein, a seedy road lined with alehouses and brothels. Overall, the village is a sooty, sullen place prone to unpleasant bursts of violence and passion. But Diamond Lake holds plenty of opportunities for adventure, for the uplands surrounding the town are rife with the ancient tombs and burial cairns of long-dead cultures.

Idle chatter around Diamond Lake speaks of a trio of richly dressed adventurers who frequent the taproom of the Feral Dog, Diamond Lake's most notorious tavern. These confident heroes from the Free City spoke of hard-won battles on their journey to Diamond Lake, and of their intention to explore the long-abandoned Stirgenest Cairn on the lake's distant southeastern shore.

If adventurers from the Free City expect to discover hidden passages and riches within the Stirgenest Cairn, it stands to reason that other tombs and cairns might also hold an opportunity for profit, easy wealth or fabulous artifacts from long dead civilizations. For those born or working in Diamond Lake, such an opportunity for profit is an opportunity to escape.

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Campaign includes tomb crawls, investigation, overground treks and travel, urban adventures and political intrigue.


There is some information on the World of Greyhawk available from the RPGA Living Greyhawk Campaign site:

http://www.wizards.com/default.asp?x=lg/welcome

including the 'Living Greyhawk Deities v.2.0' document, which provides more information that the Player's Handbook section on deities:

http://www.wizards.com/rpga/downloads/LG_Deities.zip

Dragon Chess Rules:
http://www.chessvariants.org/3d.dir/dragonchess.html
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Currently not playing: 3.5D&D (Age of Worms)
Current considering: Mongoose Traveller.
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