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PC Roll Call

 
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duck



Joined: 19 Jan 2006
Posts: 338
Location: Hamilton

PostPosted: Fri Mar 14, 2008 4:54 pm    Post subject: PC Roll Call Reply with quote

Mucus von Spidtle wrote:
Corvan Maveed Zirzadin

At 5'1" and 144 lbs Corvan Zirzadin is a stocky, thick set human man with fiery red hair and unusally light green eyes. Set against bronzed skin, a hooked nose, and warm smile, Corvan is quite striking in his appearance. He keeps a close cropped moustache and goatee, and wears his curly red hair cropped very short except for a thin braid he wears long from one temple. This has three blue beads in it that appear quite bright against his red hair.

When relaxing in the evenings Corvan likes to wear simple rustic tunic, breeches, and boots.

When travelling he wears chainmail, and carries a heavy wooden shield and a number of intimidating looking weapons; a heavy flail, a scimitar, and a kukri knife. He normally forgoes wearing a helm, instead prefering to wear a lose head scarf after the Paynim tribes.

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Currently not playing: 3.5D&D (Age of Worms)
Current considering: Mongoose Traveller.
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duck



Joined: 19 Jan 2006
Posts: 338
Location: Hamilton

PostPosted: Fri Mar 14, 2008 4:55 pm    Post subject: Diamond Lake: Press Release Reply with quote

glen wrote:
CULT OF VECNA UNCOVERED BENEATH DOURSTONE MINE!
3 Heroes Killed!
"2 evil cults down, 1 to go" says Champion of the Free City Arena

Diamond Lake 16th? day of Coldeven, CY 595

A band of stalwart adventurers including Auric, Champion of the Free City Arena, have discovered and destroyed a cult dedicated to the Lich God of Secrecy, Vecna, beneath Dourstone Mine.

Three adventuring companions of the Champion were killed in action, including long-time mage friend Khellek, a Paladin of Heironeous, MÚlinde, and the eldest of Diamond Lake's much-loved half-orc triplets, Anlan Evant.

It is understood that both Anlan and Khellek died fighting the High Priest of Vecna himself, known as the Faceless One. While in combat with the Faceless One, Auric declared that Jolan Evant, brother of Anlan, struck the final blow against the evil cult leader. "I judged it only appropriate that brother should avenge brother".

Speculation is rife as to whether the heroes will press on to eliminate the third cult under the mine, or if the Champion will make good his pledge to immediately quest to raise his adventuring companions from the dead, through connections in Greyhawk. The Church of Heironeous was unavailable to comment on the matter, citing "matters of spiritual privacy", while the Church of Pelor has no official representatives or temple in Diamond Lake. When pressed about the matter, Corvan Zirzadin, Paladin of Pelor and best friend of Anlan, grunted agreement to the sentiment.

The third cult is believed to be that of Erythnul, the God of Slaughter. The adventurers had previously decimated a Cult of Hextor beneath the mine, although they did not find the High Priest of Hextor. The three cults make up the Ebon Triad, whose goals and purpose have not been made public by Diamond Lake authorities.

The Dourstone Mine was unexpectedly closed yesterday and all miners laid off work. It has been since occupied by Garrison soldiers. A high-level spokespeople for the Church of Heironeous, who wanted to remain anonymous, claimed the occupation was necessary for "reasons of national security".

Ragnolin Dourstone, owner of the Dourstone Mine, was unavailable for comment.

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Currently not playing: 3.5D&D (Age of Worms)
Current considering: Mongoose Traveller.
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spoonguy



Joined: 14 Mar 2008
Posts: 2

PostPosted: Thu Apr 03, 2008 3:40 am    Post subject: Reply with quote

Description
William Jones is the son of a Human Greyhawk Mercanry and a Half Elven Merchant. He stands tall for someone of Elven decent at five foot eight. His skin is pale, his eyes deep green, his dark brown hair is long and unkempt with a few braided stands of elven fashion, he has a short full beard. His clothing is a functional mix of Elven and Human design, a long black cloak over a simple Ranger's outfit, layers of dark green, grey and black. Across his back is an ornate Elven quiver and by his side a fine longsword bearing his house insignia.

Background
Will was raised by his mother's family in an Elven Merchant House. Upon coming of age he was trained by the Elven guard and entrusted with protecting the caravans as they travel the greyhawk trade routes.

A love of drink and gambling led Will away from his position and the confined life of the Elven houses and he now sells his skills as a guide, investigator or bounty hunter to whomever pays the most. Spending much of his time in taverns Will is available to hire for any faction.
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