Joined: 20 Jan 2006
|Posted: Thu Jan 26, 2006 10:42 am Post subject: Stormbringer - episode 27
|The adventurers had been to some very strange places, but none so strange as The City. Lit by strange glowing crystals and filled with magicks that defied belief, that The City was under threat from primitive mutants seemed beyond belief. The group were greeted as heroes as the passed through strange sliding doors and along smooth, clean corridors. They were introduced to the rulers of The City and gifted sturdy “overalls” to replace their well-worn scraps of fur and hide.
Bob, a mage of some repute on his own world, was particularly enthralled by The City and took advantage of its citizens’ gratitude to probe its secrets. The suppression of his own magical abilities he put down to the powerful magicks that surrounded him. Bob did not comprehend how these new magicks worked, but after some demonstration and explanation he was soon able to make rudimentary use of the strange “computers” that filled The City.
While Bob was probing and learning, most of his companions spent their time exploring what seedy past-times The City had to offer. A guide took them to taverns which delighted them with weird and wonderful interiors. One a desert. Another a jungle. Both serving drugs which seemed potent, although their effects did not last long. Some of the adventurers took advantage of their hero status and made acquaintance with the local women, although what these women desired was a little unsettling to those bred in less liberal climes.
Although the adventurers were outwardly welcomed, they were kept locked in their rooms for long hours and soon started to become frustrated. They asked after the Controller Device when they could and searched for it when they had the opportunity. Eventually they were summoned once more to appear before The City’s rulers.
The rulers told the adventurers that they had discovered where the Controller Device lay. It had been stolen by mutants in a raid and the party was invited to participate in a punitive attack designed to get it back and to wipe out the mutant stronghold. The adventurers, having already tired of the clean and anaesthetised life offered by The City, quickly accepted the offer.
Several days later the expedition departed. Shurly was entrusted with command of a large mounted weapon on a transporter driven by Sko. Vermius, Bob and Dannon mounted separate transporters and together they set off towards the mutant base across snow clad fields. The attack had been designed to occur simultaneously on three flanks, and the adventurers had been given a place in the centre. As they approached the mutant stronghold the adventurers were first to happen upon a group of mutants. Shurly opened up with his “cannon” while Bob and Dannon moved closer so that the creatures would be within range of their “rifles”. Vermius, who had no truck with these new toys, moved even closer and drew his trusty sword. The cannon and rifles did little in the hands of those not trained to use them, but the skirmish was over quickly once Vermius and his blade got amongst the enemy.
With the alarm raised time now was of the essence and the adventurers mounted their transporters and raced into the cave that served as the mutant base. Thundering along icy caverns they quickly found themselves separated from the rest of the attack force. Entering one cavern an avalanche fell behind them, blocking their retreat. The adventurers spread out and drew their weapons – fearing an attack. Instead a single figure, dressed in easily identifiable overalls that marked him as a citizen of The City stepped forward and addressed them. He told them that he was a fugitive from The City and that many others had joined him. He said The City was evil and must be destroyed. He also mentioned that he knew what it was the party sought, and that they would be given this in exchange for their co-operation…
My favourite roleplaying memory - "Daisy at Colonus", two drunk cowboys and a pantomime cow in a 'reinterpretation' of Sophocles greatest play.