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What did you think about Games on Demand this year?
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hix



Joined: 25 Jan 2006
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PostPosted: Wed Jan 26, 2011 3:31 pm    Post subject: What did you think about Games on Demand this year? Reply with quote

The Games on Demand team had a great time running games for people this year.

How did you think it went?

We modified a few things this year, so we'd be especially interested in whether you felt like whether:

    + the selection of games that were available in each round was too limited
    + your suggestions games you wanted to play was taken into consideration
    + whether the process of assigning games worked smoothly from your end
    (EDITED TO ADD MIKE'S QUESTIONS, BELOW)
    + Were the games you played fun?
    + Did they suit the convention slot/pick up and play style well?

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Last edited by hix on Wed Jan 26, 2011 5:11 pm; edited 2 times in total
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Luke
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Joined: 24 Jan 2006
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PostPosted: Wed Jan 26, 2011 3:34 pm    Post subject: Reply with quote

GoD seems to make a lot of people happy, so that is good Smile

My only comment applies to the late night slot (so it may not apply to GoD more widely). On that night, I seem to remember that Mike pitched his game and then grabbed players, before you did. I think it would be better to have all games pitched first and then allow people to choose.
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MikeSands



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PostPosted: Wed Jan 26, 2011 3:39 pm    Post subject: Reply with quote

I think we were more messy in that round - I had been expecting a quiet game with the games on demand team, and maybe one or two others. Having 10 or 12 people turn up made it more like just another games on demand round.

So, Luke, yes... in the official rounds we pitched all the facilitator-suggested and player request games before dividing up to play.
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Luke
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PostPosted: Wed Jan 26, 2011 3:54 pm    Post subject: Reply with quote

MikeSands wrote:
So, Luke, yes... in the official rounds we pitched all the facilitator-suggested and player request games before dividing up to play.


Woot!
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Mashugenah
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PostPosted: Wed Jan 26, 2011 3:59 pm    Post subject: Reply with quote

I think that you should set up the game selection board on the floor in the main room. Put it in a checker-board type pattern. Build yourself a person-sized catapult, behind the admin desk and fire prospective players into the room. Whichever game they manage to land on is the game they're in for that round.
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MikeSands



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PostPosted: Wed Jan 26, 2011 4:02 pm    Post subject: Reply with quote

I think you just volunteered to run your own "games that you happen to land on" stream next year.
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MikeSands



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PostPosted: Wed Jan 26, 2011 4:04 pm    Post subject: Reply with quote

Also, to get back to Steve's original point here, I'm also interested the answers to:

+ Were the games you played fun?
+ Did they suit the convention slot/pick up and play style well?
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sophmelc



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PostPosted: Wed Jan 26, 2011 4:06 pm    Post subject: Reply with quote

Mashugenah wrote:
I think that you should set up the game selection board on the floor in the main room. Put it in a checker-board type pattern. Build yourself a person-sized catapult, behind the admin desk and fire prospective players into the room. Whichever game they manage to land on is the game they're in for that round.


Fab idea.
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Jenni



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PostPosted: Wed Jan 26, 2011 4:33 pm    Post subject: Reply with quote

I would sign up for at least one round of Mash's Games You Happen to Land On stream.
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Thorog the Slasher



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PostPosted: Wed Jan 26, 2011 4:59 pm    Post subject: Reply with quote

The game selection was great. By the time I'd perused the table of available games I wanted to play in about seven of them, and I only did GoD for two sessions.

Oh, and Round 5 Apoc World was excellent, but I could also attribute that to several members of the group playing suitably creepy characters.
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Anarchangel



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PostPosted: Wed Jan 26, 2011 6:19 pm    Post subject: Reply with quote

Mashugenah wrote:
I think that you should set up the game selection board on the floor in the main room. Put it in a checker-board type pattern. Build yourself a person-sized catapult, behind the admin desk and fire prospective players into the room. Whichever game they manage to land on is the game they're in for that round.


If you need someone to yell "Stand well back!", I can provide credentials.
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MikeSands



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PostPosted: Wed Jan 26, 2011 8:23 pm    Post subject: Reply with quote

Thorog the Slasher wrote:
Oh, and Round 5 Apoc World was excellent, but I could also attribute that to several members of the group playing suitably creepy characters.


Yes, I enjoyed it too. I had a rockier game in round 1 - the big difference from the MC side is that I made a point of having a big, dangerous and impossible to ignore problem coming in to focus your actions in round 5. It helped a lot, I think. That said, I'm not taking all the credit - the group really grabbed the characters and ran with them (especially Momo the faceless!)
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icehawk



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PostPosted: Thu Jan 27, 2011 2:40 pm    Post subject: Reply with quote

My one G.on D. experience this year was "Fiasco Muppets in Spaaaaaaaace" which went very, very well. Kudos to all.

Bu there is one minor suggestion I could make regards operation of G.on D.

We spent some minutes perusing Ivan's murder mystery game before a G. on D. round only to discover from Mike that only Ivan knew it well enough to run it, and then we discovered by asking the good and worthy admin people on the desk that Ivan wasn't GMing GonD that round. All worked out well; we played other good stuff instead (like Muppets in Spaaaaaaaaaaaaaaaaaaaaaace) and most of those interested simply played that game with Ivan another round.

But my suggestion is that it would have been slightly smoother if some separation of the games on the tables into "this end is what we can run this round given available GMs, that end is stuff we could run later" was made 15 or 20 minutes before the round starts when the players drift in and start perusing.

Obviously whether this is a good idea depends on how your organisation of GMs works, but I thought I'd toss it to you as a suggestion to do with as you wish.
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itowlson



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PostPosted: Thu Jan 27, 2011 2:52 pm    Post subject: Reply with quote

I like this idea. It also helps to reinforce "you can ask for ANY of these, not just the one game we actually pitch."
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MikeSands



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PostPosted: Thu Jan 27, 2011 2:59 pm    Post subject: Reply with quote

Yes, that's a good plan.

I fear that chaos on the day may work against it being put perfectly into action, but in principle I'm all for it.
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