Joined: 23 Jan 2006
|Posted: Thu Apr 27, 2006 8:23 pm Post subject: Meeting 28/04/06
|Welcome to the first meeting of the VUW Games Club for the second term 2006. We hope you had a relaxing break.
We meet on Friday evening, centred around the Collins Room. Go to the Student Union building atrium and look for our signs. There will be casual board-gaming starting at 2PM and roleplaying starting at 7:00PM. The two D&D games have earlier start times, Zak starts at 5:30 and Dan at 6PM. Please sign up for the one-shot games as early as possible, so you don't miss out!
The exec had a very productive meeting over the break. We are at present arranging a variety of events for the rest of the year. The first of these will be a Diplomacy day. For those unfamiliar with Diplomacy, it is a game of tactical intrigue set during WWI. Each player controls one of the great powers in that war, and must negotiate and strategise their way to victory! We will be taking names this week and finding a meeting which suits everyone.
After that, we will have a demonstration evening by the Society for Creative Anachronism (SCA).
Coming up soon is the Guild Council LARP. For details please e-mail Paul Wilson (firstname.lastname@example.org)
Those who want to run games at CONfusion, Wellington's 'other' annual roleplaying convention should e-mail Nasia (email@example.com). CONfusion will run on the 12th of August. More details will be posted closer to the time.
We have one single-evening games being offered this evening:
Death in Freeport by Luke Walker
Freeport: the world’s largest pirate town with a fragile façade of legitimacy. Four heroes for hire are called upon by a friend to investigate the sinister disappearance of local priest. However, what they find drags them into the depths and darkness of Freeport and unspeakable schemes of horror and madness.
System: True 20 (a streamlined version of the adventure’s original D&D 3.5e system)
See you on Friday!
The opinions prevalent in one age... are confuted and rejected in another and rise again to reception in remoter times. Thus the human mind is kept in motion without progress.
- Samuel Johnson, Preface to Shakespeare